Module 1
Learning Science, Adult Learning and Design Principles
- Attention, memory, practice and feedback
- Prior knowledge, motivation and learner variability
- Adult-learning context and relevance
- Designing for transfer and performance
Instructional Design Flagship Programme
Design relevant, engaging learning journeys by combining adult-learning principles, instructional design and learner-centred experience design.
Course overview
Instructional and Learning Experience Design equips participants to convert a defined capability need into a coherent learning experience. It combines instructional-design discipline with practical attention to learner context, motivation, usability, accessibility and engagement.
Participants analyse audience characteristics, performance requirements and constraints before writing measurable outcomes and selecting learning strategies. They then design sequence, practice, feedback, media, interaction and facilitator or learner support around the required performance.
A progressive design case moves from analysis through prototype and review, helping participants make explicit design choices and defend why each element belongs in the learning journey.
Learning outcomes
Who should attend
Prerequisites
Participants should have a course, programme or capability need they can use as a design case. Prior formal instructional-design education is not required.
Course structure
The sequence develops understanding, application and practical outputs progressively across five connected Modules.
Module 1
Module 2
Module 3
Module 4
Module 5
Learning experience
Analyse
Use a design brief to clarify who must do what, under which conditions and with what support.
Design
Sequence explanation, demonstration, practice, feedback and application around the target performance.
Prototype
Create a low-fidelity prototype or storyboard before investing in full content production.
Critique
Test relevance, alignment, accessibility, engagement and usability with peers and stakeholders.
Transfer
Convert the approved concept into a clear specification for facilitators, developers or authoring teams.
Completion requirements
Participant outputs
Delivery options
Instructor-led
Face-to-face learning with facilitated discussion, design workshops, practical exercises, peer review and immediate feedback.
Instructor-led
Interactive online delivery using collaborative workspaces, breakout activities, guided design and live facilitation.
Flexible
A structured combination of preparation, live sessions, applied assignments, portfolio development and follow-up application.
Organisation-specific
Tailored delivery using organisational terminology, learning assets, platforms, governance and capability priorities where appropriate.
Frequently asked questions
No. It draws on established instructional-design principles and teaches the decision logic needed to adapt methods to different learning contexts.
Yes. Participants apply the same performance and learning logic across classroom, virtual, self-paced and blended experiences.
Yes. Accessibility and inclusion are treated as design requirements rather than late-stage compliance checks.
Yes. The course uses rapid prototyping and structured critique so participants can test design decisions before full development.
Yes. The course is particularly useful for SMEs who need to convert expert knowledge into structured, teachable and assessable learning.
Take the next step
Discuss public delivery or a corporate design cohort using your programmes, audiences and learning-production environment.